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The medium pc
The medium pc









the medium pc

#The medium pc full

The Niwa resort is full of character and haunted by its bloody past. It’s not that the environments themselves aren’t interesting enough to explore they very much are. You’ll then follow the said path until you find an item, press X, and get a bit of dialogue. Usually, you’ll hold LB to activate a ‘Witcher sense’ type ability that reveals hidden objects and a guiding path. You’ll wander around whichever realm you’re in, exploring very linear locations and interacting with objects around the world. Outside of puzzles, there’s very little to do. “The environments are lush, but what you actually do in them is so boring that they’re not worth uncovering.” These “puzzles” make up the bulk of the game, and their lack of innovation or fun makes them a real drag to sit through. Often it’ll mean going to a specific location and using one of Marianne’s spirit powers, such as emitting a burst of energy to power up a fuse box and unlocking the means of entry for the real-world Marianne. There are areas in the spirit realm that are not accessible in the real world, so Marianne will have to use her “out-of-body experience” to access them.

the medium pc

The different realms are used in conjunction, up until a certain point in the narrative, to complete environmental puzzles. In fact, I’d go as far as to say as it’s downright dull. This gimmick extends to the gameplay, but it doesn’t work nearly half as well. While it was annoying to have to look from one reality to another, I enjoyed this way of displaying the narrative, and it gave a fresh perspective to visual storytelling. Cutscenes are often played out in both realities, so you’ll see Marianne interact with a character in the spirit world, touching their shoulder or looking around for them, and her real-world version act out the same actions but on her own.

the medium pc

In terms of the narrative, it’s executed rather well. The whole gimmick of this game is the split between the two realms. And the segments, in-between any form of narrative exposition, are so long and so arduous that I felt like giving up. In principle, these themes are fine, but they’re not very well executed. It’s clear that this game is going for a narrative about the duality of life and death, love and hate, happiness and sadness, something Blooper Team is incredibly proud of as it’s so on the nose, I could literally smell it. Instead, The Medium continued to disappoint throughout, leading me down narrative beats that I found myself rolling my eyes at, or simply not caring about. For the eight or so hours it took me to complete The Medium, I was eagerly awaiting something worth sitting through the dull and repetitive gameplay. I’ll tell you now, the truth ain’t worth it. “ The Medium continued to disappoint throughout, leading me down narrative beats that I would roll my eyes at” Marianne, being the perfectly reasonable person that she is, dashes off to the abandoned Niwa resort searching for Thomas and the truth.

the medium pc

On the day of her adoptive father’s death, she receives a phone call telling her that someone out there, a mysterious man named Thomas, knows her secret and has the answers she’s been seeking all her life. In The Medium, you play Marianne, a woman who has the ability to shift between dimensions and communicate with the dead. Unfortunately, The Medium does not have a good story, and as such, it’s an absolute chore to play through. But when a horror game has a good story, when it grips you from start to finish, it’s worth sitting through the arduous jump scares and nail-biting tension. Being tense for 7 hours straight is frankly not my cup of tea. It’s not that I can’t handle horror, it’s just I find their narratives tedious, and the lengths you have to go to get even a tease of the story is often exhausting.











The medium pc